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Razer bezahlt die Entwickler von Ouya

Yesterday it was announced that Kickstarter darling Ouya, the developers of the Android based micro console had been purchased for cash by gaming accessory manufacturer Razer.  Razer purchased Ouya’s software and development team though not their hardware, as Razer has their own micro-console, the Forge TV.

Shortly after this news broke it was uncovered that as many as 75% of the developers who developed games for the Ouya as part of the Free the Games fund had yet to be paid for their work. While it appears that much of the money was not paid because milestones were never hit, Razer’s CEO told Polygon dass sie einen Plan hatten, um die Bauunternehmer zu bezahlen, die der Meinung waren, dass sie ihnen etwas schuldeten.

Nach den ursprünglichen Regeln des Fonds wurden die Entwickler gebeten, ein Ouya-exklusives Spiel auf Kickstarter zu veröffentlichen. Wenn das Spiel mindestens $10.000 einbrachte, würde Ouya den Betrag verdoppeln, so dass die Entwickler maximal $250.000 von Ouya erhalten konnten. Ouya hat $1 Million in den Fonds eingezahlt, aber über $600.000 müssen noch ausgezahlt werden.

Razer CEO Min-Liang Tan’s plan is to trade the exclusivity for free games for their user base. Tan wants to see the unpaid developers sign new contracts with Razer. Under this deal the game would no longer be required to be an Ouya exclusive, but the developer would use the Ouya funds to finance free copies of their game to be given away via Razer’s Cortex storefront.

It’s an interesting deal. Removing the exclusivity will give the devs the possibility of selling their games elsewhere, and new revenue streams are always a plus. This may help balance the free games they’ll be moving through Razer. Razer, who does not feel obligated to help but is trying to build up goodwill with indie devs and Ouya users, certainly wins.  We’ll have to wait and see who takes them up on the offer.

Stephen "Dirk" Libbey

Stephen is a veteran of the consumer electronics industry where his passion for technology was born. Most of the people he knows in that industry call him Dirk, but that’s not important. He is an avid gamer, occasional podcaster, coffee snob, and watches much more TV than is probably healthy. Today he is a freelance writer specializing in his various geek obsessions.

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