Categorías: Juego de azarNoticias

Square Enix cancela su terrible programa de pre-pedidos

You can’t swing a cat without hitting a pre-order program these days. Often times the pre-order details are released along side the intitial game announcement.  With Square Enix’s upcoming Deus Ex juego, La humanidad dividida the publisher took the pre-order structure to the next level with the ability to “augment” your pre-order via a Kickstarter like tiered structure. It was a terrible idea, which Square now apparently realizes as they’ve mató el programa.

The “augment your pre-order” was designed, according to the publisher, to give fans more flexibility by giving them some choice as far as what pre-order bonuses they received. This sounds pretty nice on it’s face. he problem was when they added Kickstarter like stretch goals based on the number of overall preorders. As different preorder levels were hit more pre-order material would be given out, culminating in the game being released four days early if the top tier was reached.

The backlash to this who idea was fairly severe and today Square Enix announced the pre-order plan had been cancelled. Now all of the incentive product is available to anybody who preorders the game or purchases the Day 1 edition. The game will be released on it’s original date of February 23, 2016.

Esto es bueno. Los pedidos anticipados no hacen absolutamente nada por los jugadores, sólo existen para crear expectación y poner dinero extra en el bolsillo de las empresas antes de que lancen su juego. Como Batman: Arkham Knight proved even the most successful and top tier titles can have serious problems at launch. Trying to entice fans to pre-order is one thing, trying to draw in people who would not otherwise do so to get in on your scheme in order to “help” everybody is something else entirely.

Si este plan hubiera funcionado, todos los demás editores habrían seguido su ejemplo. Acabar con esta idea es lo mejor para los jugadores.

Stephen "Dirk" Libbey

Stephen is a veteran of the consumer electronics industry where his passion for technology was born. Most of the people he knows in that industry call him Dirk, but that’s not important. He is an avid gamer, occasional podcaster, coffee snob, and watches much more TV than is probably healthy. Today he is a freelance writer specializing in his various geek obsessions.

Entradas recientes

How Second-Screen Habits Turned Sports Betting Into a Mobile-First Experience

Watching sport does not feel as self contained as it once did. It used to…

hace 2 semanas

Why Your “Stress Response” is Unique: A Deep Dive into Enneagram Triggers

You're in the same meeting as your coworker. The deadline just got moved up by…

Hace 1 mes

Are Lone Worker Apps A Worthwhile Investment?

Imagine working alone on a late shift, driving between job sites, or checking a property…

hace 2 meses

La ruleta digital: Por qué las apuestas de alto riesgo en streaming se han convertido en el nuevo género de juego ineludible

Algo fundamental cambió en el mundo de la creación de contenidos hace unos años. Durante...

hace 5 meses

Los teléfonos móviles marcan el futuro del sector de los casinos

Desde que se abrió el primer casino en el siglo XVII, este sector ha...

hace 8 meses

Cómo desbloquear todas las facciones en Princess & Conquest - Guía completa para todas las razas y reinos desbloqueables.

Si has pasado unas cuantas horas en Princess & Conquest, es probable que te hayas topado con...

hace 9 meses